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Title Caught in the Middle - Game
Author Naren
Author Email nare_rath [at] rediffmail.com
Description Cool and simple game, suitable for a beginner in coding.
Category C++ » Games
Hits 376577
Code Select and Copy the Code
#include<iostream.h> #include<conio.h> #include<graphics.h> #include<stdlib.h> #include<dos.h> #include<stdio.h> enum dir direction; /*indicates the direction of the shooter*/ int fire(int xco,int yco,int &lr,int &tb,int &rl,int &bt); /*shoots place check for hit*/ /*The most complex function flashes the green boxes and*/ /*records their coordinates*/ int environment(int xposition,int yposition,int position_array_location); int match(void); /*checks the fired location and the locations of the boxes*/ int put_banner(void); /*banner at the end of game*/ /*structure to record the position of boxes*/ //void refresh(); struct position { int x_pos; int y_pos; }; struct position p[10]; /*array to record the locations of boxes*/ struct position sh; /*variable to record the location of the shooter*/ enum dir{EAST,WEST,SOUTH,NORTH}; /*enum to indicate direction*/ unsigned int hitcount=0; void main() { int gdriver = DETECT; int gmode; int ch,is_hit; int x=350,y=200;/*x,y coordinates*/ /*variables used to move around boxes*/ int i=0,j=320,k=400,l=0,m=800,n=200,p=600,o=300; int iflag,lflag,mflag,pflag; /*flag to indicate which box has been hit*/ initgraph(&gdriver,&gmode,"c:\tc\bgi"); /*initiating graphics*/ setcolor(YELLOW); settextstyle(TRIPLEX_FONT,HORIZ_DIR,5); /*Drawing the initial banners*/ outtextxy((getmaxx()/2)-260,(getmaxy()/2)-20,""CAUGHT IN THE MIDDLE""); setcolor(WHITE); outtextxy(100,50,"Use "arrow" key to move"); outtextxy(100,100,"Use "enter" to fire"); /*drawing banner completed*/ getch(); settextstyle(DEFAULT_FONT,HORIZ_DIR,0); setbkcolor(BLUE); delay(1000); cleardevice(); x=getmaxx()/2;y=getmaxy()/2; moveto(x,y); do { /*draws the shooter*/ setfillstyle(SOLID_FILL,WHITE); circle(x,y,10); floodfill(x,y,WHITE); circle(x,y,20); line(x,y-20,x,y+20); line(x-20,y,x+20,y); /*draws the shooter*/ //refresh(); iflag=0,lflag=0,mflag=0,pflag=0; while(!kbhit()) /*until the keyboard is hit boxes are flashed*/ { i=i%800; l=l%600; if(m<=0)m+=800; if(p<=0)p+=600; environment(i,j,0); /*moves from left to right*/ environment(k,l,1); /*moves from top to bottom*/ environment(m,n,2); /*moves from right to left*/ environment(o,p,3); /*moves from bottom to top*/ i+=20; l+=20; m-=20; p-=20; if(i>=800) j=rand()%600; if(l>=600) k=rand()%800; if(m<=0) n=rand()%600; if(p<=0) o=rand()%800; } ch =getch(); /*gets key from user*/ /*key board is hit*/ setfillstyle(SOLID_FILL,BLUE); /*draws a block to erase shooter at previous position*/ bar(x+20,y+20,x-20,y-20); x=getx(); y=gety(); sh.x_pos=x; /*gets the shooter position*/ sh.y_pos=y; setfillstyle(SOLID_FILL,WHITE); /*draws the shooter*/ circle(x,y,10); floodfill(x,y,WHITE); circle(x,y,20); line(x,y-20,x,y+20); line(x-20,y,x+20,y); setfillstyle(SOLID_FILL,BLUE); bar(x+20,y+20,x-20,y-20); outtextxy(240,10,"HIT CTRL+Z TO QUIT"); switch(ch) { case 72:/*up arrow*/ direction=NORTH; x=getx(); y=gety(); moveto(x,y-20); x=getx(); y=gety(); sh.x_pos=x; sh.y_pos=y; setfillstyle(SOLID_FILL,WHITE); circle(x,y,10); floodfill(x,y,WHITE); circle(x,y,20); line(x,y-20,x,y+20); line(x-20,y,x+20,y); break; case 80:/*down arrow*/ direction=SOUTH; x=getx(); y=gety(); moveto(x,y+20); x=getx(); y=gety(); sh.x_pos=x; sh.y_pos=y; setfillstyle(SOLID_FILL,WHITE); circle(x,y,10); floodfill(x,y,WHITE); circle(x,y,20); line(x,y-20,x,y+20); line(x-20,y,x+20,y); break; case 75:/*left arrow*/ direction=WEST; x=getx(); y=gety(); moveto(x-20,y); x=getx(); y=gety(); sh.x_pos=x; sh.y_pos=y; setfillstyle(SOLID_FILL,WHITE); circle(x,y,10); floodfill(x,y,WHITE); circle(x,y,20); line(x,y-20,x,y+20); line(x-20,y,x+20,y); break; case 77:/*right arrow*/ direction=EAST; x=getx(); y=gety(); moveto(x+20,y); x=getx(); y=gety(); sh.x_pos=x; sh.y_pos=y; setfillstyle(SOLID_FILL,WHITE); circle(x,y,10); floodfill(x,y,WHITE); circle(x,y,20); line(x,y-20,x,y+20); line(x-20,y,x+20,y); break; case 13:/*enter key*/ x=getx(); y=gety(); sh.x_pos=x; sh.y_pos=y; is_hit=fire(x,y,iflag,lflag,mflag,pflag); /*flags r passed by reference*/ if(is_hit==1) { hitcount++; if(iflag)i+=800; else if(lflag)k+=600; else if(mflag)m=0; else if(pflag)p=0; iflag=0;lflag=0;mflag=0;pflag=0; /*flag reset*/ } x=getx(); y=gety(); setfillstyle(SOLID_FILL,WHITE); circle(x,y,10); floodfill(x,y,WHITE); circle(x,y,20); line(x,y-20,x,y+20); line(x-20,y,x+20,y); break; } }while(ch!=26); closegraph(); restorecrtmode(); gotoxy(30,12); textcolor(YELLOW); cprintf("YOU HAVE SCORED :%d",hitcount);/*score is indicated*/ getch(); } /*function fire draws ans erases a line along the current direction*/ int fire(int x,int y,int <r,int &ttb,int &rtl,int &btt) { int i=0,hit=0; switch(direction) { case EAST:/*right*/ if(sh.y_pos>=p[i].y_pos-20&&sh.y_pos<=p[i].y_pos+20&&sh.x_pos<p[i].x_pos) { hit=1; switch(i) { case 0: ltr=1; break; case 1: ttb=1; break; case 2: rtl=1; break; case 3: btt=1; break; } } else if(sh.y_pos>=p[i+1].y_pos-20&&sh.y_pos<=p[i+1].y_pos+20&&sh.x_pos<p[i+1].x_pos) { hit=1; switch(i+1) { case 0: ltr=1; break; case 1: ttb=1; break; case 2: rtl=1; break; case 3: btt=1; break; } } else if(sh.y_pos>=p[i+2].y_pos-20&&sh.y_pos<=p[i+2].y_pos+20&&sh.x_pos<p[i+2].x_pos) { hit=1; switch(i+2) { case 0: ltr=1; break; case 1: ttb=1; break; case 2: rtl=1; break; case 3: btt=1; break; } } else if(sh.y_pos>=p[i+3].y_pos-20&&sh.y_pos<=p[i+3].y_pos+20&&sh.x_pos<p[i+3].x_pos) { hit=1; switch(i+3) { case 0: ltr=1; break; case 1: ttb=1; break; case 2: rtl=1; break; case 3: btt=1; break; } } setcolor(YELLOW); line(x+20,y,x+800,y); setcolor(BLUE); delay(100); line(x+20,y,x+800,y); setcolor(WHITE); break; case WEST:/*left*/ if(sh.y_pos>=p[i].y_pos-20&&sh.y_pos<=p[i].y_pos+20&&sh.x_pos>p[i].x_pos) { hit=1; switch(i) { case 0: ltr=1; break; case 1: ttb=1; break; case 2: rtl=1; break; case 3: btt=1; break; } } else if(sh.y_pos>=p[i+1].y_pos-20&&sh.y_pos<=p[i+1].y_pos+20&&sh.x_pos>p[i+1].x_pos) { hit=1; switch(i+1) { case 0: ltr=1; break; case 1: ttb=1; break; case 2: rtl=1; break; case 3: btt=1; break; } } else if(sh.y_pos>=p[i+2].y_pos-20&&sh.y_pos<=p[i+2].y_pos+20&&sh.x_pos>p[i+2].x_pos) { hit=1; switch(i+2) { case 0: ltr=1; break; case 1: ttb=1; break; case 2: rtl=1; break; case 3: btt=1; break; } } else if(sh.y_pos>=p[i+3].y_pos-20&&sh.y_pos<=p[i+3].y_pos+20&&sh.x_pos>p[i+3].x_pos) { hit=1; switch(i+3) { case 0: ltr=1; break; case 1: ttb=1; break; case 2: rtl=1; break; case 3: btt=1; break; } } setcolor(YELLOW); line(x-20,y,x-800,y); setcolor(BLUE); delay(100); line(x-20,y,x-800,y); setcolor(WHITE); break; case SOUTH:/*down*/ if(sh.x_pos>=p[i].x_pos-20&&sh.x_pos<=p[i].x_pos+20&&sh.y_pos<p[i].y_pos) { hit=1; switch(i) { case 0: ltr=1; break; case 1: ttb=1; break; case 2: rtl=1; break; case 3: btt=1; break; } } else if(sh.x_pos>=p[i+1].x_pos-20&&sh.x_pos<=p[i+1].x_pos+20&&sh.y_pos<p[i+1].y_pos) { hit=1; switch(i+1) { case 0: ltr=1; break; case 1: ttb=1; break; case 2: rtl=1; break; case 3: btt=1; break; } } else if(sh.x_pos>=p[i+2].x_pos-20&&sh.x_pos<=p[i+2].x_pos+20&&sh.y_pos<p[i+2].y_pos) { hit=1; switch(i+2) { case 0: ltr=1; break; case 1: ttb=1; break; case 2: rtl=1; break; case 3: btt=1; break; } } else if(sh.x_pos>=p[i+3].x_pos-20&&sh.x_pos<=p[i+3].x_pos+20&&sh.y_pos<p[i+3].y_pos) { hit=1; switch(i+3) { case 0: ltr=1; break; case 1: ttb=1; break; case 2: rtl=1; break; case 3: btt=1; break; } } setcolor(YELLOW); line(x,y+20,x,y+800); setcolor(BLUE); delay(100); line(x,y+20,x,y+800); setcolor(WHITE); break; case NORTH:/*up*/ if(sh.x_pos>=p[i].x_pos-20&&sh.x_pos<=p[i].x_pos+20&&sh.y_pos>p[i].y_pos) { hit=1; switch(i) { case 0: ltr=1; break; case 1: ttb=1; break; case 2: rtl=1; break; case 3: btt=1; break; } } else if(sh.x_pos>=p[i+1].x_pos-20&&sh.x_pos<=p[i+1].x_pos+20&&sh.y_pos>p[i+1].y_pos) { hit=1; switch(i+1) { case 0: ltr=1; break; case 1: ttb=1; break; case 2: rtl=1; break; case 3: btt=1; break; } } else if(sh.x_pos>=p[i+2].x_pos-20&&sh.x_pos<=p[i+2].x_pos+20&&sh.y_pos>p[i+2].y_pos) { hit=1; switch(i+2) { case 0: ltr=1; break; case 1: ttb=1; break; case 2: rtl=1; break; case 3: btt=1; break; } } else if(sh.x_pos>=p[i+3].x_pos-20&&sh.x_pos<=p[i+3].x_pos+20&&sh.y_pos>p[i+3].y_pos) { hit=1; switch(i+3) { case 0: ltr=1; break; case 1: ttb=1; break; case 2: rtl=1; break; case 3: btt=1; break; } } setcolor(YELLOW); line(x,y-20,x,y-800); setcolor(BLUE); delay(100); line(x,y-20,x,y-800); setcolor(WHITE); break; } for(i=0;i<=3;i++) { p[i].x_pos=0; p[i].y_pos=0; } /*refreshing the record*/ return(hit); /* of a positions*/ } /*draws the green boxes */ int environment(int x,int y,int pos) { int i; p[pos].x_pos=x; p[pos].y_pos=y; /*conditions to check for collision checks whether the center of box x,y is within the area (sh_xpos-20,sh_ypos-20) (sh_xpos+20,sh_ypos+20)*/ if(x>=sh.x_pos-20&&x<=sh.x_pos+20&&y>=sh.y_pos-20&&y<=sh.y_pos+20) { put_banner(); getch(); closegraph(); restorecrtmode(); gotoxy(30,12); textcolor(YELLOW); cprintf("YOU HAVE SCORED :%d",hitcount); getch(); exit(0); } setfillstyle(SOLID_FILL,LIGHTGREEN); bar(x-10,y-10,x+10,y+10); delay(20); setfillstyle(SOLID_FILL,BLUE); bar(x-10,y-10,x+10,y+10); setcolor(WHITE); return(0); } /*puts a banner at the End of Game*/ int put_banner() { setcolor(YELLOW); settextstyle(TRIPLEX_FONT,HORIZ_DIR,5); outtextxy((getmaxx()/2)-260,(getmaxy()/2)-20,"SORRY YOU`VE BEEN HIT"); return 0; } void refresh(void) { int i; for(i=0;i<4;i++) { p[i].x_pos=0; p[i].y_pos=0; } }

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